Begginer question, sorry...

May 20, 2009 at 3:29 PM

 

 

In your tutorial on the home page you say:

2. Add a Scurvy.Media.Pipeline reference to the project's nested content project
3. Add a reference from your game, to Scurvy.Media.dll
4. Add your .avi video to your XNA Game Studio 3.0 project, it should default to the scurvy media importer and processor.

I'm new to C# and XNA. I think I get adding the reference through the dialog for the Scurvy.Media.dll, but I don't understand what you mean by "Add a Scurvy.Media.Pipeline reference to the project's nested content project"

 

How do I do that?

 

Also, I'm not sure what you mean by " Add your .avi video to your XNA Game Studio 3.0 project, it should default to the scurvy media importer and processor."

Thank you,

Scott

 

May 20, 2009 at 5:52 PM

Oh, I think I see, this is only an option for an XNA project?

I added Scurvy.Media.Pipeline to the content/References

and Scurvy.Media to the References section.

 

Do I need to include a "using" entry at the top of the code page?

May 20, 2009 at 9:06 PM

Ok, I think I got it, never mind.